One piece of the material that has come to light as a result of the FTC v. Microsoft litigation is the recent reveal of Microsoft’s Xbox Series X without a disc.
The documents have also revealed Microsoft’s long-term strategy for 2028, according to which the corporation expects to achieve “full convergence” between its cloud gaming platform and actual hardware, leading to the release of “cloud hybrid games.”
This information was taken from a leaked presentation titled “The Next Generation of Gaming at Microsoft,” which appears to be a thorough pitch paper centered exclusively around this idea and dated May 2022.
Microsoft imagines that in this scenario, players will interact with these games using the xCloud platform in conjunction with the cost-effective sub-$99 device’s capabilities (which may be a handheld).
The documents contain an entire projected roadmap for the technology, describing a timetable that would have started hardware design activities in 2024 and brought the first developer kits online in 2027. It was planned for the first hybrid cloud games to be produced between 2024 and 2026.
The leaked documents suggest that this proposal emerged from extensive discussions among Microsoft’s top leadership, comprising CEO Satya Nadella, Xbox head Phil Spencer, Panos Panay, the leader of Windows devices and operating systems, Kareem Choudhry, the CVP of xCloud, and other key figures.